Καλδυρ'αμ (#1 favorite dragon chew toy) (
waterbearer) wrote in
eachdraidh2014-04-09 02:23 pm
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Entry tags:
- aang: avatar,
- celebrían: tolkien,
- charles xavier: x-men,
- derek hale: teen wolf,
- elincia ridell crimea: fe tellius,
- fili: tolkien,
- garrus vakarian: mass effect,
- garth fitzgerald iv: supernatural,
- john "reaper" grimm: doom,
- kaldur'ahm: young justice,
- kili: tolkien,
- korra: avatar,
- mako: avatar,
- minako aino: sailor moon,
- thranduil: tolkien
[VIDEO] 9 April [SEELIE] A Call to Arms [OPEN]
[ The video is aimed largely past the speaker, to the twichting-writhing forms of three snake-like horned-creatures, the crackles of electricity still racing across their scales as they move. The locket is likely proper up on a rock or tree somewhere, as the speaker is turned to face the worms, his arms up and tattoos glowing electricity crackles from his hands. He is standing on land near a small river-stream near farmsteads. ]
Attention.
I am Kaldur’ahm, recently brought here with the rest of you. I was exploring the rivers and streams nearby and found that several had been blocked by these creatures, and that they were attacking the farms homesteads.
[ One of the worms seems to recover from the temporary paralysis, and lunges towards Kaldur, who leaps away and grasps two devices firmly in his hands. He jumps up again slams downwards on its tail with a water-formed spiked mace, inadvertently severing part of the tip from the worm. He bats the rest of the worm back further away and continues. ]
I am requesting assistance. Several of the civilians have been bitten, and are displaying signs of being in a critical condition due to the creature’s venom. I have been attempting to combat these worms for a few hours, and they grow more resistant to my electric paralyzation with each attempt I try.
[ The severed tail-end starts wriggling violently, and he forms a sledgehammer to knock it back several yards, closer to the still-paralyzed worms. ]
They are quick to regenerate from severed pieces, like echinoderms.
I need those who can help me combat these creatures and those who can help transport the injured to the castle, as well as individuals to help care for those injured by the worms.
{{ooc: The four first comments titled as "Alpha Squad", "Beta Squad", "Gamma Squad" and "Support Team" are for the 'action' part. (Where I will also attempt to GM as worms if people so desire). Feel free to answer the comm itself before immediately jumping into action, or to handwave being assigned to the team you are on and head straight for the action, as well as forming your own little threadlines!
They are more for organization purposes and keeping your squad-mates straight than anything else, and any number of threads can be started below the heading!
NOTE: IC'ly, the Squad assignations are happening on the spot.}}
Attention.
I am Kaldur’ahm, recently brought here with the rest of you. I was exploring the rivers and streams nearby and found that several had been blocked by these creatures, and that they were attacking the farms homesteads.
[ One of the worms seems to recover from the temporary paralysis, and lunges towards Kaldur, who leaps away and grasps two devices firmly in his hands. He jumps up again slams downwards on its tail with a water-formed spiked mace, inadvertently severing part of the tip from the worm. He bats the rest of the worm back further away and continues. ]
I am requesting assistance. Several of the civilians have been bitten, and are displaying signs of being in a critical condition due to the creature’s venom. I have been attempting to combat these worms for a few hours, and they grow more resistant to my electric paralyzation with each attempt I try.
[ The severed tail-end starts wriggling violently, and he forms a sledgehammer to knock it back several yards, closer to the still-paralyzed worms. ]
They are quick to regenerate from severed pieces, like echinoderms.
I need those who can help me combat these creatures and those who can help transport the injured to the castle, as well as individuals to help care for those injured by the worms.
{{ooc: The four first comments titled as "Alpha Squad", "Beta Squad", "Gamma Squad" and "Support Team" are for the 'action' part. (Where I will also attempt to GM as worms if people so desire). Feel free to answer the comm itself before immediately jumping into action, or to handwave being assigned to the team you are on and head straight for the action, as well as forming your own little threadlines!
They are more for organization purposes and keeping your squad-mates straight than anything else, and any number of threads can be started below the heading!
NOTE: IC'ly, the Squad assignations are happening on the spot.}}
no subject
After all, it certainly wouldn’t be the first time Charles leapt first and looked later.
But for once, caution (or was it uncertainty) crept in and for the time being, the telepath stayed his hand. Moving back to the map, he glanced around, looking for a pencil or some writing tool.]
Then we need to do this the hard way.
Take everything we learn from each encounter; location, fighting method any hint of intention from the worms and we start extrapolating and projecting possible objectives. Even if they appear to be attacking at random, they must want something. If we can identify what that something is, perhaps we can get ahead of them.
no subject
Grimm has ordered the archers on the walls to keep fires burning for their use. We should have the torches lit in the bailey, even in daylight.
no subject
[Did they have barrels? He'd cross that bridge later.]
We won't do ourselves any favors if we burn the castle down around our heads.
[As he spoke, Charles begins to push at the map, trying to suss out if Thranduil has a diagram of the castle itself.]
no subject
Water barrels are a sensible idea.
[ As Charles shifts through the map, the Elvenking needs to be no mind-reader to unearth a stretch of curled parchment with the majority of the castle's lower-tier on it. ]