мerιda oғ dυnвrocн (
notyetlegend) wrote in
eachdraidh2015-02-12 06:50 am
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fifth arrow → VIDEO → both courts (backdated to the 10th)
["Check for survivors. If there's any, we'll take them back to the fortress. They'll be safe there." "Yes, my Lady."
It's the early morning when the locket flicks on, the sun just beginning to peek but still quite dark, the silhouette of the creature in the distance. The sound of two voices comes over the network, one a familiar, if not thickened by emotions, Scottish brogue and what sounds like another woman. The way the locket is positioned shows a scene that's becoming all too common to some people - an entire village, ripped away by the path of the Jabberwock, fires lit and devouring the remaining houses. Bodies, rotted and decomposing thanks to the Jabberwock's aura, lay on the ground.
The image shakes as the sound of footsteps fades and Merida raises her locket to look at it. There's no denying the rage on her face and in her eyes, bright blue eyes usually so full of life and laughter narrowed to the point of seemingly glowing an electric blue in the darkness of the morning. Her voice comes out clipped and sharp.]
I hope th' lot of you are proud of yourselves. If you thought this battle would be kept to just th' opposin' factions, you're wrong. Innocent natives who have nothing to do with either side have been caught up in that thing's path of devastation!
[The more she speaks, the more it sounds like Merida is trying desperately to keep her anger under wraps, but it's obvious with the way her voice pitches higher and higher that she's about to snap at someone. She inhales, and by the grimace on her face it's obvious the stench of death and decay is starting to get to her. Raising her free hand, she pinches the bridge of her nose and sucks in her anger.]
I now have two children under my protection until I can get them to their uncle no thanks to this war. Gods know how many others. I want a headcount or a map with villages near Caer Glaem that I will send people to or investigate myself. An' for th' sake of all those above an' below, somebody take that creature out! I don't care whether it lives or dies at this point!
[The locket snaps shut with a mutter of "the Shuck's not going to be happy". but she'll respond.]
It's the early morning when the locket flicks on, the sun just beginning to peek but still quite dark, the silhouette of the creature in the distance. The sound of two voices comes over the network, one a familiar, if not thickened by emotions, Scottish brogue and what sounds like another woman. The way the locket is positioned shows a scene that's becoming all too common to some people - an entire village, ripped away by the path of the Jabberwock, fires lit and devouring the remaining houses. Bodies, rotted and decomposing thanks to the Jabberwock's aura, lay on the ground.
The image shakes as the sound of footsteps fades and Merida raises her locket to look at it. There's no denying the rage on her face and in her eyes, bright blue eyes usually so full of life and laughter narrowed to the point of seemingly glowing an electric blue in the darkness of the morning. Her voice comes out clipped and sharp.]
I hope th' lot of you are proud of yourselves. If you thought this battle would be kept to just th' opposin' factions, you're wrong. Innocent natives who have nothing to do with either side have been caught up in that thing's path of devastation!
[The more she speaks, the more it sounds like Merida is trying desperately to keep her anger under wraps, but it's obvious with the way her voice pitches higher and higher that she's about to snap at someone. She inhales, and by the grimace on her face it's obvious the stench of death and decay is starting to get to her. Raising her free hand, she pinches the bridge of her nose and sucks in her anger.]
I now have two children under my protection until I can get them to their uncle no thanks to this war. Gods know how many others. I want a headcount or a map with villages near Caer Glaem that I will send people to or investigate myself. An' for th' sake of all those above an' below, somebody take that creature out! I don't care whether it lives or dies at this point!
[The locket snaps shut with a mutter of "the Shuck's not going to be happy". but she'll respond.]
no subject
( Yes, the monarchs are to blame. Two of them are sisters, for God's sake. And it makes her wonder, if this entire situation is a collusion between them and that perhaps the true aim of these monarchs may be something else entirely from the tale which has been told. Just as she suspects with the story Merida has just told her. )
We should be moreso, Merida. There is never such a thing as being too cautious in any given situation.
no subject
[Her next laugh is lighter, if not a bit sheepish even as she looks a little delighted at the fact that Elizabeth has magic, reaching up to scratch her cheek.]
A couple of years ago now, I was to be betrothed. My mother had planned it all without my input, somethin' I didn't like. So I bested my suitors in th' games for my hand because I felt like they weren't adequate enough. [How wrong she'd been. She had fond memories of them now, but the point remained the same.] We fought, I fled. I came across th' witch's cottage, asked her for a spell to change my mother's mind about th' marriage.
[She gives a small shrug.]
Needless to say th' spell changed mum, but not her mind. She became a bear like Mor'du.
no subject
( Oh what empathy this tale engenders in Elizabeth. Were she a different brand of reckless, she might have done the like herself. She shakes her head with a short laugh. )
I cannot rightly blame you for opposing an arranged marriage. I was brought up to believe it was my duty, and yet. Well. Your tale sounds like a faerie story unto itself! What happened next?
( She glances downward. ) My mother would see me wed the man who murdered my brother.