мerιda oғ dυnвrocн (
notyetlegend) wrote in
eachdraidh2015-02-12 06:50 am
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fifth arrow → VIDEO → both courts (backdated to the 10th)
["Check for survivors. If there's any, we'll take them back to the fortress. They'll be safe there." "Yes, my Lady."
It's the early morning when the locket flicks on, the sun just beginning to peek but still quite dark, the silhouette of the creature in the distance. The sound of two voices comes over the network, one a familiar, if not thickened by emotions, Scottish brogue and what sounds like another woman. The way the locket is positioned shows a scene that's becoming all too common to some people - an entire village, ripped away by the path of the Jabberwock, fires lit and devouring the remaining houses. Bodies, rotted and decomposing thanks to the Jabberwock's aura, lay on the ground.
The image shakes as the sound of footsteps fades and Merida raises her locket to look at it. There's no denying the rage on her face and in her eyes, bright blue eyes usually so full of life and laughter narrowed to the point of seemingly glowing an electric blue in the darkness of the morning. Her voice comes out clipped and sharp.]
I hope th' lot of you are proud of yourselves. If you thought this battle would be kept to just th' opposin' factions, you're wrong. Innocent natives who have nothing to do with either side have been caught up in that thing's path of devastation!
[The more she speaks, the more it sounds like Merida is trying desperately to keep her anger under wraps, but it's obvious with the way her voice pitches higher and higher that she's about to snap at someone. She inhales, and by the grimace on her face it's obvious the stench of death and decay is starting to get to her. Raising her free hand, she pinches the bridge of her nose and sucks in her anger.]
I now have two children under my protection until I can get them to their uncle no thanks to this war. Gods know how many others. I want a headcount or a map with villages near Caer Glaem that I will send people to or investigate myself. An' for th' sake of all those above an' below, somebody take that creature out! I don't care whether it lives or dies at this point!
[The locket snaps shut with a mutter of "the Shuck's not going to be happy". but she'll respond.]
It's the early morning when the locket flicks on, the sun just beginning to peek but still quite dark, the silhouette of the creature in the distance. The sound of two voices comes over the network, one a familiar, if not thickened by emotions, Scottish brogue and what sounds like another woman. The way the locket is positioned shows a scene that's becoming all too common to some people - an entire village, ripped away by the path of the Jabberwock, fires lit and devouring the remaining houses. Bodies, rotted and decomposing thanks to the Jabberwock's aura, lay on the ground.
The image shakes as the sound of footsteps fades and Merida raises her locket to look at it. There's no denying the rage on her face and in her eyes, bright blue eyes usually so full of life and laughter narrowed to the point of seemingly glowing an electric blue in the darkness of the morning. Her voice comes out clipped and sharp.]
I hope th' lot of you are proud of yourselves. If you thought this battle would be kept to just th' opposin' factions, you're wrong. Innocent natives who have nothing to do with either side have been caught up in that thing's path of devastation!
[The more she speaks, the more it sounds like Merida is trying desperately to keep her anger under wraps, but it's obvious with the way her voice pitches higher and higher that she's about to snap at someone. She inhales, and by the grimace on her face it's obvious the stench of death and decay is starting to get to her. Raising her free hand, she pinches the bridge of her nose and sucks in her anger.]
I now have two children under my protection until I can get them to their uncle no thanks to this war. Gods know how many others. I want a headcount or a map with villages near Caer Glaem that I will send people to or investigate myself. An' for th' sake of all those above an' below, somebody take that creature out! I don't care whether it lives or dies at this point!
[The locket snaps shut with a mutter of "the Shuck's not going to be happy". but she'll respond.]
[video]
[If she wasn't so angry at the moment she would have taken it to marvel at him. As it is, Merida cups her hands together over her face and breathes harshly into them, her shoulders relaxing as she speaks once more, tone not nearly so clipped or snappy.]
I would be grateful, m'lord. Even if you could just point me in th' direction of them so I can spend less time searchin' for them. There's so many smaller settlements...
[video]
[video]
Merida. I wish it were better circumstances we were meetin' under.
[She can't help but examine him, looking at his wings.]
I would be honored if you would help, though I understand if you have other matters to attend to.
[video]
What other matters could I have? [Not much is more important than helping innocents out, after all.] I will help. I intended to travel north and east from Caer Glaem, to cover as much ground as I can between it and the Station.
[video]
[There's a grateful smile on her face, though. Perhaps they could cover a lot of ground that way.]
Please be careful, Aubri. Last I saw of th' Jabberwock, it was headin' east before I lost sight of it. Any survivors you come across, direct them to th' Pool of Souls. It may protect them from its rot yet.
[video]